X3:Terran Conflict
Publisher: EgoSoft
X3: Terran Conflict is the latest space-based trading and fighting game in the X3 series. It uses masses of polygons and geometry to create the complex ships and so is a very stressful test for a CPU.
Remember that it's the CPU that constructs the wire-frame models of game objects, before a GPU can apply texture and lighting.
To run the benchmark, first download the
rolling demo and set the graphics options as below. Then remember to tick the 'Run as benchmark' box and hit go. We average the results of the four component tests to give a single minimum and average frame rate.
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Core 2 Duo E7400 (2x4.2GHz, 1,600MHz FSB)
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Phenom II X2 550 BE (2x3.8GHz, 2.6GHz NB, 2.0GHz HTT)
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Phenom II X3 720 BE (3x3.5GHz, 2.4GHz NB, 2.0GHz HTT)
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Phenom II X2 550 BE (2x3.1GHz, 2.0GHz NB, 2.0GHz HTT)
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Athlon II X4 620 (4x3.5GHz, 2.45GHz NB, 2.2GHz HTT)
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Phenom II X3 720 BE (3x2.8GHz, 2.0GHz NB, 2.0GHz HTT)
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Core 2 Duo E7400 (2x2.8GHz, 1,066MHz FSB)
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Athlon II X4 620 (4x2.6GHz, 2.0GHz NB, 2.0GHz HTT)
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90.3
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87.9
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79.3
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71.5
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71.3
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67.9
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62.2
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54.5
Frames Per Second - higher is better
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Phenom II X4 6MB L3 Cache (4x2.6GHz, 2.0Ghz NB)
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Athlon II X4 620 0MB L3 Cache (4x2.6GHz, 2.0GHz NB)
Frames Per Second - higher is better
X3 performance is, well, extremely poor. There's nearly a 15 per cent difference in performance between the same clocked Phenom II X4 and Athlon II X4, and the Phenom is nearly a whopping 25 per cent slower than the same priced Phenom II X2. Even overclocked it can barely keep up: clearly don't buy this CPU if you want to play games. Cheap gaming still requires MHz (and super low latency cache) over core count.
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